Water Serpent
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Scholars differ as to the ancestry of the Water Serpent. Some hold that they are the immature young, or mature cousins, of Sea Serpents. Others hold them up as a primitive offshoot of the Nagas. What is certain is that it is wise to avoid waters where they are known to congregate.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | |
Advances to: | Sea Serpent |
Cost: | 26 |
HP: | 50 |
Movement: | 7 |
XP: | 74 |
Level: | 2 |
Alignment: | chaotic |
ID | Water Serpent Advance |
Abilities: |
Attacks (damage - count)
![]() | fangs melee | 12 - 2 pierce | poison |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 2 | 50% |
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Cave | 2 | 40% |
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Coastal Reef | 2 | 70% |
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Deep Water | 1 | 50% |
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Flat | 2 | 30% |
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Forest | 3 | 40% |
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Frozen | 2 | 20% |
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Hills | 3 | 40% |
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Mountains | 5 | 40% |
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Mushroom Grove | 2 | 40% |
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Sand | 1 | 40% |
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Shallow Water | 1 | 60% |
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Swamp | 1 | 60% |
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Unwalkable | - | 0% |
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Village | 1 | 40% |